Ryustaris Publish time 2013-4-4 08:36:00

[Idea] New Skills and Classes

So, i've got some time to spare at work today and i came up with some ideas..


NEW SKILL AND CLASSES

Tenkai Gladiator  (Prowess Evolution)
1) Twin Slash - Active - (Does 2 hitsseparatedly, for critical chance) - Each skill Lv gain more dmg and criticalchance.
2) Inferno - Active - (A Strong magmaeruption AOE that causes damage) Each Skill lv gains more dmg power andrange.
3) Flame Sword - Buff - (For 10 secDamage and Skill Stats are equaled) - Each Skill Lv gain +10 sec duration.(10s, 20s, 30s)

Sengoku Templar (Fortitude Evolution)
1) Magnitude/Tremor - Active - (Doesa hole in the ground bringing all near enemies to it with 30% chance stunning)Each Skill lv gains more dmg power and range.
2) Blizard - Active - (A Strong iceboulder AOE that causes damage and reduces 50% speed for 5 sec) Each Skilllv gains more dmg power and range.
3) Payback Shield - Buff - (For 30 secreturns 10% of Fisical/Skill Dmg) Each Skill Lv gains +10%  (10%,20%,30%)
4) Focus Attack - Buff - (For 5 mineliminates de AOE ability of a 2 handed weapon and make attack speed as"Fast")

Matsuo Shadow (Cunning Evolution)
1) Ninja Assault - Active - (Teleportsto the target and hits with 20% chance stunning) - Each Skill Lv gainsmore dmg power and range.
2) Lightning - Active - (A Strong Lightningray AOE that causes damage with 20% chance stunning) Each Skill lv gainsmore dmg power and range.
3) Bullseye - Buff - (For 10 sec +10%critical chance) - Each Skill Lv gain +10 sec duration. (10s, 20s, 30s)

When reaching certain Lv, by a special(or not) mode/quest/system the 3 classes become a new one.
Each class can only learn its own skillsand not multi skill like previous classes.
Each evolved class can no longer learnskills from previous classes.
Each skill from an evolved class reactsto the main class stat (Prowess Dmg, Fortitude Def, Cunning Skill)

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