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Edited by zDuelcool at 2017-11-15 02:11
Hi everyone,
As some of you may have noticed we were able to resurrect the game and push a series of "fan" patches to the game.
Below is a comprehensive change log covering all the stuff that was added, removed and updated. Enjoy!
Part 1:
New Demons
- 2 new demons were added to the game:
Lord Akhlut
Svarog the Great
Guild Battles
- Soothing Scirocco faceshards now have a chance to drop from Full Argestes guild boss battle.
- Increased odds of getting scirocco and other demon shards from guild boss battles.
- Augment materials and faceshards drops increased by x2-x4.
- Reduced costs of leveling up guilds by x10*
World Boss
- World Boss health reduced to 125B- SCs dropped by WB increased by x10
- World Boss DB rewards have been increased.
- World Boss interval time between spawns has been reduced
Event Island
- New event - fight stages in event island for a chance to summon new raid bosses - these have a chance to drop both their cards and shards.
- Extended event island cycle by 2 more years and set it on auto-repeat so it will run "forever" in cycles of 4 years.
- Augment material drops increases by x2
- Stages in Event Island now give experience.
- Player level requirement to spawn event island raid bosses have been decreased to level 30.
Raid Bosses
- New raid bosses were added to Event Island, Normal Mode and Hell Forge Mode, including the 2 never released before demons, Akhlut & Svarog. This also includes demons whose cards and / or shards were previously not available anymore (or at all) in game, such as Soothing Scirocco, Golru, Raging Lupus etc.
- Event Island raid bosses’ have a 50% chance to drop one shard or card (varies by stages) and have a chance to drop their respective guild augment materials (Scion will drop permafrost, Tefnut - deluge, etc)
- Lili Scorch Healer raid boss was added to last four stages of event island. She has a 50% chance to drop a soothing scirocco shard.
- Grand Bois raid boss added to Irkalla stage, he has a chance to drop a Sal Cardea shard.
- Old fire raid bosses were removed from augment island.
- Some common raid bosses were removed from normal and HF mode in order to increases chances of spawning the more sought-after bosses and their shards such as Zhong, Stormy, Glortor, Kang, etc.
- SCs drops from raid bosses increased by x2 (x4 on double days)
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