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Edited by Feanyar at 2015-2-28 02:16
@FENyarum: LOL
Summa summarum and you wrote your own opinion nkt the sum of anything!!!
How is different spend gold for potion than for raid boss? You can stock potions, you can't stock raid bosses!! You can get the item without gold using time farming, you can't get the item without summon ERB
Summa summarum: if you are newbye you can't gain a lot from the island event... Well that's why you got jokers fast in IE. Other than that if you can't farm tunam and you don't need jokers you need to stop playing events and focus on build a starter deck (easy to do).
Nope, I didnt write my opinion. I summed up my arguments. And is my analysis that raidevents are playable for everyone yet a bit more tricky for highlvls while islands are unplayable (or just not worth the cost) for low/mid lvls and even for highlvls very ressource intensive wrong in some way?
If u would sum up the usefulness of events over the whole playerbase, raidevents would rate higher in total. That, plus the fact that raidevents are an addition of normal gameplay while island events are a substitution make me believe that raidevents are better in the sum total. That doesnt mean that islands dont have their advantages - it just means raidevents are better overall.
PS: Who is "FENyarum"? But since u mean me: I can beat tunam and probably Irkalla too (didnt bother to actually try it). I wasnt talking about me here: I was talking about players at different stages of the game. And newbies cant do shit in island events even if they wanted to. Midtiers could do so, but its usually not worth for them (with some exceptions). Thats why island events completely exclude large parts of the playerbase.
It is normal that a game rewards growing stronger (that is the point of the game itself). It is NOT normal that a event punish growing stronger or having stronger allies (event raid boss)
I am not saying to not doing raid event, it was my favorite event before it became unplayable. I am saying it need to be fixed before and it is probably more urgent to fix it than the others points: and the solution is simple: increase the number of raid bosses spawned! People will still use gold to buy rood so no loss of money but will also have the feeling of playing!!!
I fully agree here. The fact that leveling up is bad isnt just a problem with events but in this game in general (for everything that has something to do with raids). You dont really benefit much from a high account-level, while it does make raids harder. I slightly scrated it already at the beginning of my very first post.
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