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Balance Issues with Guild PvE Bosses [Copy link]

Rank: 3Rank: 3

Post time 2015-6-25 18:09:45 |Show all posts
Edited by Aethelred42 at 2015-6-25 07:45

What happened with the bosses on the map guild? to this day I inflicted damage on King Barbas 180000-200000. on Behemot Gorlu 120000-140000 without any loss in my team, the first and second cards, respectively.
After today's Reload they kill my team for a 1 minute, and the damage caused to them is only 27000 and 16000. Why is increased so much damage to bosses ???
At all so it was, or that I have any bugs?
I have Queen Tefnut +4, and kill it in seconds. How is this possible? What if I pumped card spending a lot of time, resources and effort ???

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Rank: 4

Post time 2015-6-25 19:09:24 |Show all posts
Guild PVE is used to farm augment materials for levels no lower than +9.
It's only normal those battles need strong teams.

I find it reasonable, get your team to +7/+8 and then start thinking about farming higher mats.

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Rank: 3Rank: 3

Post time 2015-6-25 20:23:57 |Show all posts
and this is fair?
in our guild player with two cards +8 and  two cards +4  knocks Behemot Gorlu all 77,000 of its 1,000,000.

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Rank: 3Rank: 3

Post time 2015-6-25 20:37:32 |Show all posts
Yeah my team died with a healer. And i have 2 +8 cards and one + 5 card.

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Rank: 8Rank: 8

Post time 2015-6-25 22:35:29 |Show all posts
LightPower replied at 2015-6-25 05:37
Yeah my team died with a healer. And i have 2 +8 cards and one + 5 card.

Well, they are obviously playing around with balance. In my opinion, and that of quite a few others, it's gone a bit far on difficulty this time out. We have to expect there will be balance changes - but please express your opinions. They will listen. Try to be as constructive and specific as possible. We're all in the same boat on this.

Feel free to express your opinions here, and to send tickets. The more specific, factual, and polite you can be, the louder your voice.

We all want to get this worked out.

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Rank: 8Rank: 8

Post time 2015-6-25 22:44:08 |Show all posts
The various bosses have differences in how powerful they are. Lubu wiped out my earth time with a very pumped up +8 mag and a NME Cardea healing with disturbing alacrity. Zhong couldn't get that particular team, and without a healer, they lasted, the last one, down to thirty seconds.

It's going to take a lot more members a lot more attacks to get these down. In my opinion, at least as bad as the difficulty is how infrequent the shards drop. For the number of people that want Charybdis shards compared to the number we've actually gotten to drop, I'll be lucky to get a plus four this year.

But the issue of smaller guilds simply not having enough attacks to drop one at all - that's got to be the base thing to get right here.

This is a balance issue. Have confidence they'll tweak - but they need clear, respectful feedback.

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Rank: 4

Post time 2015-6-25 22:48:59 |Show all posts
I can only imaging how quick with not end game cards your team is being destroyed.. 2 seconds or so.. Well i am sure the bosses aren't killed till the new balance that has been made.. Or maybe 1 each week or so.. What a fight it will be in action for the rewards.. The bosses are totally overpowered now and i expect this to be reballanced or what is the point of the guild atm.. You could already have doubts with the action as there are no drop rewards... I will leave the bosses alone from now on and focus on farming for lvling..haha

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Rank: 4

Post time 2015-6-25 22:56:09 |Show all posts
vir0m replied at 2015-6-25 13:23
and this is fair?
in our guild player with two cards +8 and  two cards +4  knocks Behemot Gorlu all ...

Actually it is 1.151.000.000.. Hahaha.. To give you an idea how insane strong the bosses are at the moment, if you deal 77.000 dmg you need to att it +\- 1961 time.. 2 attacks a day makes you need 980 days and this is 2.68 years.. Good luck with this..whahaha

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Rank: 4

Post time 2015-6-25 23:25:59 |Show all posts
Honestly, we won't know what's balanced until we see how many mats are needed for a single augment.
Only then can we sort of see how fast the bosses should be killed.

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Rank: 4

Post time 2015-6-25 23:47:57 |Show all posts
It seems that the bosses have learned to use Event Equip against us

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